
Cookie Automata
An automata simulator based on a ruleset hidden inside Cookie Clicker.
Cellular Automata
JavaScript
In the game Cookie Clicker, the garden feature has a set of rules that can be derived into an automata game. This is a simulator to quickly test if patterns work.
Rules:
- Update order is left to right, top to bottom
- If an empty square is adjacent to exactly one plant, then that square will become a plant
- If an empty square is adjacent to zero or more than one plant, that square will remain empty
Below is an example of a 2-bit multiplier a friend designed.