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Hey, I'm Milan

  • I'm a software developer and game designer studying at the University of Washington in Seattle, pursuing Applied Mathematics.
  • Previously worked on machine learning and scientific software at NOAA.
  • I enjoy playing piano, performing card tricks, creating simulations, and the occasional long hike.
  • Seeking Summer 2027 software engineering and game development internships.
A hexagonal grid where an ant turns and changes tile colors according to the rules below.

Langton's Ant simulation

Work Experience

  1. Student Machine Learning Researcher

    Nov 2024 - Jul 2026

    National Oceanic and Atmospheric Administration & University of Colorado, Boulder

    • Built ChatGeo-Magi, an agentic RAG system integrating NOAA geomagnetic APIs, and presented the research at the AGU Fall Meeting.
    • Built a React and Tailwind CSS interface for CrowdMag, enabling visualizations of crowdsourced smartphone magnetometer observations.
  2. Lead Game Developer

    Jan 2025 - Aug 2025

    Climb a Mountain

    • Designed and shipped Climb a Mountain, a Roblox climbing game that reached 7.4M visits and 2.2M monthly active users at its peak.
    • Led a small development team through regular update cycles, coordinating code, UI, and music production.
  3. Technical Intern

    Jun 2024 - Aug 2024

    MITRE

    • Automated Kubernetes cluster testing and used Bayesian optimization to tune cluster configurations.
    • Won an organization-wide intern AI competition with a team that developed a malicious URL detection model.

Projects